Berserker *AA* Guide

Moderator: Officers

Berserker *AA* Guide

Postby Redeemed » Thu Aug 09, 2007 10:22 am

Fellow Zerkers here's a short list of AA's .

Basics in Defensive
Combat Agility - 8/18 Cost: 3, 6, 9, 3, 3, 3, 3, 3 Total: 33AA
Combat Stability - 8/18 Cost 3, 6, 9, 3, 3, 3, 3, 3 Total: 33AA
(The more the merrier of course)
Planar Durability - 3/3 Cost: 3, 3, 3 Total: 9AA (Cheap!)
Natural Durability - 3/3 Cost: 3, 6, 9 Total: 18AA

Basics in Offensive
Ferocity - 6/6 Cost: 3, 3, 3, 7, 7, 7 Total: 30AA
Punishing Blade - 6/6 Cost: 2, 4, 6, 3, 6, 9 Total: 30AA
Combat Fury - 6/6 Cost: 2, 4, 6, 3, 3, 3 Total: 21AA (Nice & Cheap)
Veteran's Wrath - 6/6 Cost: 3, 6, 9, 6, 6, 6 Total: 36AA (Worth it!)
Flurry - 3/3 Cost: 3, 6, 9 Total: 18AA
Raging Flurry - 3/3 Cost: 2, 4, 6 Total: 12AA
Crazed Onslaught - 3/3 Cost: 5, 5, 5 Total: 15AA (More Flurry)
Savage Assault - 3/3 Cost: 5, 5, 5 Total:15AA (Even More!)

AA Survival Tactics (10 minute reuse)
Uncanny Resillience - 3/3 Cost: 3, 6, 9 Total: 18AA
1: Mitigate Melee Damage by 20%, 4000 total for 18 seconds
2: Mitigate Melee Damage by 30%, 5000 total for 24 seconds
3: Mitigate Melee Damage by 40%, 6000 total for 30 seconds
Hold the Line - 1/1 Total: 9AA
All heals landed on you while this AA is active are boosted! (Works on Potions too)

Offensive AA Discs!
Blinding Fury (AA buff) - 3/3 Cost: 3, 6, 9 Total: 18AA
1: One Hundred Hands Effect -1 / +25 attack / 100000% double attack
2: One Hundred Hands Effect -3 / + 50 attack / 100000% double attack
3: One Hundred hands Effect -7 / +75 attack / 100000% double attack
Savage Spirit (AA disc) - 3/3Cost: 3, 6, 9 Total: 18AA
1: Critical Damage Mob (75) upon completion -1000 hit points
2: Critical Damage Mob (150) upon completion -2000 hit points
3: Critical Damage Mob (225) upon completion -3000 hit points
Untamed Rage (AA disc) - 3/3 Cost: 3, 6, 9 Total: 18AA
1: Increase Haste v3 by 5% / +50 attack / +10% double attack / -150 AC
2: Increase Haste v3 by 10% / +100 attack / +20% double attack / -225 AC
3: Increase Haste v3 by 15% / +150 attack / +30% double attack / -300 AC
Cascading Rage (AA buff) - 5/5 Cost: 5, 5, 5, 5, 5 Total: 25AA
1: Increase Haste v3 by 5% / +50 attack / +10% double attack / -250 hit points per tick
2: Increase Haste v3 by 10% / +100 attack / +20% double attack / -500 hit points per tick
3: Increase Haste v3 by 15% / +150 attack / +30% double attack / -750 hit points per tick
4: Increase Haste v3 by 20% / +200 attack / +40% double attack / -1000 hit points per tick
5: Increase Haste v3 by 25% / +250 attack / +50% double attack / -1250 hit points per tick



-----------------------------------------------------------------------------------
This list will soon be expanded as time goes by...
Last edited by Redeemed on Thu Aug 09, 2007 5:46 pm, edited 2 times in total.
Image
Image

*Barelron*
~~ 75 Cleric ~~
*Liquidator*
~~ 83 Berserker ~~

"A raid wipe is nothing more than a Beautiful Disaster"
Redeemed
 
Posts: 371
Joined: Sun Sep 10, 2006 12:32 pm

Postby EQIsenhart » Thu Aug 09, 2007 12:13 pm

Hold the Line pretty much sucks at least for monks I have tried using it and never see much of any benefit at all. Surely Zerkers have something else useful for survival or AA use then that? :help
Image
User avatar
EQIsenhart
Member
 
Posts: 2038
Joined: Wed Mar 23, 2005 3:28 am
Location: WV
Highscores: 2

Postby Redeemed » Thu Aug 09, 2007 5:11 pm

Regardless, if I had the AA and pulled agro I would use both Uncanny and Hold the Line as a survival tactic. If I lose agro in the process I would drop Hold the Line effect and continue regular DPS. This is just an option of minimizing DPS by 25% for a short period to lose a bit of agro, because as you have seen zerker can pull agro and it's not the easiest task in the world to lose it mid disc! I don't want to turn off autoattack damnit! :)
Image
Image

*Barelron*
~~ 75 Cleric ~~
*Liquidator*
~~ 83 Berserker ~~

"A raid wipe is nothing more than a Beautiful Disaster"
Redeemed
 
Posts: 371
Joined: Sun Sep 10, 2006 12:32 pm

Postby Fenina » Fri Aug 10, 2007 12:47 am

Instead of that Berserker University (huge) post, went through and extracted the aa points per level, levels, and consolidated the points to the new aa structure.

Combined Ability Name | Total | Levels | L1 L2 L3 L4 L5 L6 L7 L8 L9 L10 L11 L12 L13 L14 L15 L16 L17 L18
Bandage Wound | 18 | 3 | 3 6 9
Battle Leap | 9 | 1 | 9
Battle Ready | 5 | 1 | 5
Blinding Fury | 18 | 3 | 3 6 9
Blood Pact | 18 | 3 | 3 6 9
Blur of Axes | 56 | 13 | 2 4 5 4 4 4 4 4 5 5 5 5 5
Cascading Rage | 25 | 5 | 5 5 5 5 5
Combat Agility | 77 | 18 | 2 4 6 3 3 3 3 3 5 5 5 5 5 5 5 5 5 5
Combat Fury | 21 | 6 | 2 4 6 3 3 3
Combat Medic | 15 | 5 | 3 3 3 3 3
Combat Stability | 77 | 18 | 2 4 6 3 3 3 3 3 5 5 5 5 5 5 5 5 5 5
Concentration | 18 | 3 | 3 6 9
Conservation | 25 | 5 | 5 5 5 5 5
Crazed Onslaught | 15 | 3 | 5 5 5
Cry of Battle | 12 | 1 | 12
Dead Aim | 9 | 3 | 3 3 3
Delay Death | 65 | 15 | 3 3 3 3 3 5 5 5 5 5 5 5 5 5 5
Desperation | 12 | 1 | 12
Double Riposte | 27 | 6 | 3 6 9 3 3 3
Echoing Cries | 18 | 3 | 3 6 9
Energetic Attunement | 25 | 5 | 5 5 5 5 5
Enhanced Agression | 50 | 10 | 5 5 5 5 5 5 5 5 5 5
Ferocity | 30 | 6 | 3 3 3 7 7 7
Field Dressing | 15 | 5 | 3 3 3 3 3
Finishing Blow | 36 | 12 | 2 4 6 2 2 2 3 3 3 3 3 3
First Aid | 3 | 3 | 1 1 1
Flurry | 18 | 3 | 3 6 9
Frenzied Defence | 18 | 3 | 3 6 9
Furious Rampage | 6 | 3 | 2 2 2
Hastened Warcry | 18 | 3 | 3 6 9
Heightened Endurance | 58 | 11 | 3 6 9 5 5 5 5 5 5 5 5
Hold the Line | 9 | 1 | 9
Ingenuity | 15 | 6 | 1 2 3 3 3 3
Innate Metabolism | 3 | 3 | 1 1 1
Innate Regeneration | 39 | 15 | 1 1 1 3 3 3 3 3 3 3 3 3 3 3 3
Innate Run Speed | 13 | 5 | 1 1 1 5 5
Innate See Invis | 9 | 1 | 9
Killing Spree | 18 | 3 | 3 6 9
Mithaniels Binding | 6 | 2 | 3 3
Mystical Attuning | 25 | 5 | 5 5 5 5 5
Natural Durability | 12 | 3 | 2 4 6
Natural Healing | 12 | 3 | 2 4 6
Physical Enhancement | 5 | 1 | 5
Planar Durability | 9 | 3 | 3 3 3
Planar Power | 60 | 15 | 2 2 2 2 2 5 5 5 5 5 5 5 5 5 5
Punishing Blade | 30 | 6 | 2 4 6 3 6 9
Quick Draw | 5 | 1 | 5
Raging Flurry | 12 | 3 | 2 4 6
Rampage | 5 | 1 | 5
Savage Assault | 15 | 3 | 5 5 5
Savage Spirit | 18 | 3 | 3 6 9
Stalwart Endurance | 12 | 3 | 2 4 6
Tactical Mastery | 39 | 9 | 2 3 4 5 5 5 5 5 5
Throwing Mastery | 18 | 3 | 3 6 9
Uncanny Resilience | 18 | 3 | 3 6 9
Untamed Rage | 18 | 3 | 3 6 9
Veteran's Wrath | 36 | 6 | 3 6 9 6 6 6
Weapon Affinity | 25 | 5 | 5 5 5 5 5
Total 1303 295
Last edited by Fenina on Fri Aug 10, 2007 4:32 pm, edited 1 time in total.
Got Zombie?
1-800-ZMB-KILLS

Image
ImageImageImage
User avatar
Fenina
Officer
 
Posts: 840
Joined: Sat Jul 21, 2007 3:04 am
Highscores: 2

Postby Redeemed » Fri Aug 10, 2007 7:53 am

I hate that guide Fenina! Edit it out QUICK!
Image
Image

*Barelron*
~~ 75 Cleric ~~
*Liquidator*
~~ 83 Berserker ~~

"A raid wipe is nothing more than a Beautiful Disaster"
Redeemed
 
Posts: 371
Joined: Sun Sep 10, 2006 12:32 pm


Return to Class Specific Discussion

Who is online

Users browsing this forum: No registered users and 0 guests

cron