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Ranger DPS - 2012

PostPosted: Fri Jan 12, 2018 9:12 pm
by Ceruis
Tarvas wrote:Just an update for those that care from last year's thing. Gotten rid of a lot excess stuff and combined some other stuff to make actions more efficient.

Spell List:
Announced Shots
Focused Arrows
Beastwood Ash
Biting Wind
Burning Ash
Summer's Squall
Group Cloak
Desperate Downpour

Reverse dot spell dropped off because spell slots on the mob are at a premium when necros are about.

Down to one burn key now.

/alt activate 872 (Guardian)
/disc bullseye discipline rk. III
/alt activate 1461 (Second Spire)
/alt activate 184 (Outrider's Attack)
/alt activate 9202 (Scout Mastery of Fire)

When Guardian drops hit Group Guardian as you will still be under disc and you want that extra overhaste. When Bullseyes fails go to Outrider Accuracy.

Other notes: Tied Jolting Kicks, Kick, and Volatile Arrow all together under one key binding along with all with spell slots 2-9. Current key is X. Try to use Tonic of Resonant Elemental XVI as it adds damage to both fire and cold spells.

For those of you that don't understand key binds here a quick tutorial. Hit alt+o ~~> key tab ~~> spell casting. Put your spells in the order that I did or any order that you like leaving Summer's Squall at the end. Under the alternate command put whatever button is convenient for you. Then go under whatever hotbar you have kick, jolting kick, and VA on and put the same key down under alternate. It should look something like this when done:


As you keep hitting your bind key it will cycle through the spells/abilities of those that are up. It why you put the instant cast stuff last.

Re: Ranger DPS - 2012

PostPosted: Fri Jan 12, 2018 9:18 pm
by Ceruis
Your kick spam key can look like this:

/disc storm of blades
/disc jolting crescent kicks
/alt act 7747
/alt act 15073