Mod 2 Caps

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Mod 2 Caps

Postby Ceruis » Tue Oct 13, 2009 6:38 pm

Shamelessly stolen from Ayragon's hard work! :jester

Avoid = 100
Accuracy = 150
Spell = 35
Shield = 35
Stun = 35
Strike through = 35
Combat effects = 100
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Re: Ranger Effects

Postby Serano » Wed Oct 14, 2009 9:28 pm

these are current caps?
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Re: Ranger Effects

Postby Ceruis » Wed Oct 14, 2009 11:11 pm

Yeah. I guess if you dont' track your stuff thru Magelo it a quick reference..be nice to get the rest of classes in this thread, but I'm too lazy to find em.
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Re: Ranger Effects

Postby cliffy » Thu Oct 15, 2009 12:30 am

caps on mod 2s are universal.
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Re: Ranger Effects

Postby Ceruis » Thu Oct 15, 2009 12:57 am

Thanks, bro. Now if you could just get me to write down the druid debuff order instead of asking your everytime before a raid.... :jester
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Re: Ranger Effects

Postby Goofydoofy » Thu Oct 15, 2009 8:46 am

Constant effect on rangers according to 9 years of extensive research: Rez effects
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Re: Mod 2 Caps

Postby Serano » Sun Oct 18, 2009 3:37 am

I once played in group and raid setting 6 of 7 days - and didn't have a death - was pretty bizarre, as we were doing POP at the time.
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