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Harm Touch changes!

PostPosted: Sun Jun 22, 2008 2:03 pm
by Found
From:

http://forums.station.sony.com/eq/posts ... 1&#1932906

Recently we patched Test with a new version of some of the versions of Harm Touch. This change will impact all of the purchased AA versions of Harm Touch, starting with Harm Touch 11.

The base damage and hate generated by Harm Touch will remain unchanged but the overall damage of Harm Touch has been significantly increased. Below is the breakdown of the damage Harm Touch is currently doing on Test.



HT Instant Dmg Dmg/Tick Total Dmg
11 7921 2783 27401
12 8121 2853 28093
13 11921 4188 41238
14 14561 5116 50370
15 17761 6240 61440
16 21681 7617 75000


Pretty interesting stuff, I like it! The DoT portion can be overwritten by another SK's HT if it's still running, but all in all I think this is a sweet upgrade. Initial damage remains unchanged.

Re: Harm Touch changes!

PostPosted: Sun Jun 22, 2008 2:23 pm
by Ceruis
Nice.

Re: Harm Touch changes!

PostPosted: Sun Jun 22, 2008 3:04 pm
by EQIsenhart
Appears the DoT portion crits also so technically if you have those AA's maxed you could see alot more than 75k dmg total at the top.

Re: Harm Touch changes!

PostPosted: Sun Jun 22, 2008 3:11 pm
by Worff
Good thing most players will resist that... or it could affect pvp in a major way. Other than that it's a pretty good update for balancing SK's with Pallys and Wars.

Re: Harm Touch changes!

PostPosted: Sun Jun 22, 2008 3:22 pm
by Found
They're still working some things out about it. The DoT damage isn't intended to crit at all. For PvP, the same old initial blast will land, DoT will not.

Re: Harm Touch changes!

PostPosted: Sun Jun 22, 2008 4:57 pm
by Worff
Ahh ok then it won't affect pvp much if at all.