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3 Adventurers needed Wednesday 16 JUN 9 PM Eastern

PostPosted: Sat Jun 12, 2010 12:55 pm
by Serano
Bilnick The mighty Paladin, Worff the mysterious Druid And Serano the Enrage eater are going to discover the Lair of the Fallen for adventure and camaraderie. We have room to bring along 3 others in this dangerous mission. The rewards are similar to Stop the Ascension level loot and unknown. We could stand to adventure with a player that can do better crowd control than Serano as well.

Re: 3 Adventurers needed Wednesday 16 JUN 9 PM Eastern

PostPosted: Sat Jun 12, 2010 3:01 pm
by Goofydoofy
I'd love to do this, but Weds is raid night for me. If you decide to ever do it on a Mon, Thurs, Fri or Sun night...Let me know. I can bring chanter for cc if needed.

Re: 3 Adventurers needed Wednesday 16 JUN 9 PM Eastern

PostPosted: Sat Jun 12, 2010 4:49 pm
by Ceruis
I'll be about but in the middle of a field problem for EIB so I'll be tired as hell :(

Re: 3 Adventurers needed Wednesday 16 JUN 9 PM Eastern

PostPosted: Sat Jun 12, 2010 6:31 pm
by Serano
YAY! EIB! hah, never competed for it myself

Re: 3 Adventurers needed Wednesday 16 JUN 9 PM Eastern

PostPosted: Mon Jun 14, 2010 8:21 am
by Meso
I'm in :thumbup

Re: 3 Adventurers needed Wednesday 16 JUN 9 PM Eastern

PostPosted: Mon Jun 14, 2010 9:41 pm
by Serano
Sweet. that works great - because Fnord couldn't go - gives us a beefy pet class. Now a chanter or bard and perhaps a 2nd tank and we would be great.

It is possible Fenina might be in as her bard but she is uncommitted and says that 2115 EST is a possible show time.

Re: 3 Adventurers needed Wednesday 16 JUN 9 PM Eastern

PostPosted: Wed Jun 16, 2010 10:04 pm
by Serano
Ok so we tried this with
Bilnick
Serano
Mesomeso
Geckyz
Rordrigo
Boxing Cyann.

started mission twice.

Task locks as soon as you zone in.

First pull is 4 mobs

Can not root or snare.

Recommend
2 tank
Chanter
Cleric and 2nd priest
leaves only one DPS.

Appears to only be about 12 -14 mobs in zone - apparently nothing respawns. have to clear zone to spawn boss who we didn't get to - apparently can hit for 10-12k.

Re: 3 Adventurers needed Wednesday 16 JUN 9 PM Eastern

PostPosted: Thu Jun 17, 2010 12:09 am
by Fenina
Eww chanter? No no you mean bard!

Re: 3 Adventurers needed Wednesday 16 JUN 9 PM Eastern

PostPosted: Thu Jun 17, 2010 3:53 am
by Serano
yes, a chanter or a bard. either would work.

In fact... one was supposed to show up...

Re: 3 Adventurers needed Wednesday 16 JUN 9 PM Eastern

PostPosted: Thu Jun 17, 2010 6:12 am
by Goofydoofy
I can't believe I'm saying this, but a Ranger can tank and be DPS. So can a Bard, Monk, Zerker, etc. So, you don't need to give up DPS to have a tank. Like anything else in this game, there are unlimited combinations you can work with if you have some decent people. Are you sure the mobs can even be mezzed? How hard did the trash hit for? Can mercs be used?

Re: 3 Adventurers needed Wednesday 16 JUN 9 PM Eastern

PostPosted: Thu Jun 17, 2010 10:24 am
by Meso
6k
mezzable yes
mercs yes

Re: 3 Adventurers needed Wednesday 16 JUN 9 PM Eastern

PostPosted: Thu Jun 17, 2010 11:02 am
by Goofydoofy
I want in on this!

Re: 3 Adventurers needed Wednesday 16 JUN 9 PM Eastern

PostPosted: Thu Jun 17, 2010 8:51 pm
by Serano
Goofydoofy wrote:I can't believe I'm saying this, but a Ranger can tank and be DPS. So can a Bard, Monk, Zerker, etc. So, you don't need to give up DPS to have a tank. Like anything else in this game, there are unlimited combinations you can work with if you have some decent people. Are you sure the mobs can even be mezzed? How hard did the trash hit for? Can mercs be used?


A Ranger can tank - yes. Serano is not that "A Ranger" however with my current gear and level. Meanwhile - a tank can tank and be DPS - so you aren't giving up DPS for having a tank.

To do this event you MUST have a bard or a chanter - nothing is rootable - and first pull is 4. simply no way around it. OK _ MAYBE... maybe a monk could get singles. I just don't see how. Maybe could do COH pulling - have the monk drag all away - and then tag the first roamer back - but there is a wanderer - and if that isn't the one you tag you will end up with 4 later. In fact - you might get the other 4 while fighting the wanderer as well.

This event does require a Beefy tank - and a cleric is prolly a must for the final mob - who we didn't even get near.

Let me see when Bilnick is available. he has the key - also think Fen/ker has one too.

Re: 3 Adventurers needed Wednesday 16 JUN 9 PM Eastern

PostPosted: Fri Jun 18, 2010 6:38 am
by Goofydoofy
You could have 4 tanks and 2 clerics.

Re: 3 Adventurers needed Wednesday 16 JUN 9 PM Eastern

PostPosted: Fri Jun 18, 2010 5:02 pm
by Serano
You know.... 4 tanks and 2 clerics could do that break in.

But that would cut you and I out goofy.