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Underfoot

PostPosted: Tue Dec 08, 2009 5:01 pm
by Meso
12/08/2009



*** Underfoot – Early Access Launch ***

Welcome to EverQuest Underfoot, the 16th expansion for EverQuest!

The Underfoot centers around the Heart of the World. This is the vast magma ball that floats in the center of a hollow sphere that stretches across a great distance. Standing on any open interior portion of the sphere, adventurers can look up to see the massive, blazing ball of living lava. The sphere is large enough that while individual areas may have a "bowl" shape it is very minor. Lava flows into and out of the Heart of the World from volcanoes, lava tubes and crevasses all around the hollow sphere, like blood into and out of a heart.

The Plane of Underfoot is ruled by a curious being known as Brell Serilis, the Duke of Below. It consists of an elaborate system of caves and tunnels and is inhabited by all sorts of creatures, both good and evil, that normally dwell underground.

In his temple at the top of the tallest volcano, Brell spends his days making new races. Most he destroys, returning them to their primal clay. Some he makes into his servants. Recently things have changed. Conflict exists in the Underfoot. There are those who continue to worship Brell Serilis and those who feel abandoned by him. Brell's presence is no longer felt in the plane, and in his absence much of the machinery that serves Norrath and other worlds is breaking down.

It is into this troubled realm that adventurers can now travel.

- New Content: New areas for adventurers to explore including Brell's Rest, Pellucid Grotto, The Underquarry, Brell's Arena, The Foundation, The Cooling Chamber, Arthicrex, Lichen Creep, Kernagir the Shining City, Fungal Forest, Volska's Husk, and Brell's Temple. Travel to the Underfoot solo, with a group, or in raids to complete new quests, tasks, and events to acquire new items, spells, tradeskill recipes, and abilities.

- Extended Target Window: Track friends and foes with greater accuracy. The target window now lets you assign people or group roles to specific locations on the window for easy re-targeting. You can track main tank, raid tanks, main target, main assist, puller, etc., or just put a specific player or NPC in the window.

- New Achievement System: Display and manage your progress through the world of Norrath. The achievement system allows players to track various categories of their advancement such as levels, Alternate Advancements, quest completions, and other progression tracking events. At the launch of Underfoot, players can track their General, Tradeskill and Underfoot progression Achievements.

· Open displays achievements you haven't completed yet.

· Complete lets you toggle the display of achievements you have already completed.

· Locked toggles the achievements you aren't quite ready to work on just yet. As an example, if you are level 30, you should be focusing on obtaining level 40 instead of level 50. In some cases, like quest lines, you may be able to complete locked achievements. This helps direct the players to content they should be focused on for their level and progression stage.

- Master Tradeskilling: Create powerful new weapons, armor, food and drink items, poisons and more.


*** Items ***

- Made changes to the Type 3 "Irae" augments that affect DoT spells. They should now be giving approximately the same total effect they did before the change to allow the focus "spell damage amount" to spread its damage over DoT spells. There may be further changes to these shards.

*** Tradeskills ***

- Aded an Ink of Pain to the Iceflame Guard research recipe. This is to include the Absorb Hit part of the Prism Skin that is a recourse on the Iceflame Strike part of Iceflame Guard.
- Added an Ink of Zek to the Last Rites research recipe. This is to include the chance spell part of the spell that casts the Last Rites Trigger spell.


*** Spells ***

- The Dominating Aura will now behave as an Aura instead of a Trap.
- Boon of the Cetacean and Boon of the Avian should now last 4 hours as described.


*** AA ***

- Calling forth a Servant of Ro now summons a slightly smaller servant.


*** UI ***

- Split the AA display into assigned and spent points.

- Changed -
EQUI_AAWindow.xml
EQUI_Animations.xml


*** Miscellaneous ***

- Reduced the prices for many guild hall portal attuning stones.
- Removed weapon base damage caps for all classes of characters above level 70.
- Fixed some issues where invulnerability type spells interacted badly with auras.

*** Known Issues ***

We are aware of some issues with the achievements listed below. These issues will be fixed in subsequent update.

- Conquest: "Gem Collector" is displaying the wrong gem names in the achievement window.
- The Time Trial and the Challenge of Toughness for Search to Saunk are currently not obtainable.
- Conquest: "Burn the Heretics" cannot currently be completed.
- The Achievements for epic 1.5s are not currently backfilling if you've completed the 2.0 quests.
- Conquest: "Alphabet Goop" is currently using the secondary names of the NPCs instead of their "title" names. Defeating them in the order of their secondary names will complete the achievement.


- The EverQuest Team

Re: Underfoot

PostPosted: Wed Dec 09, 2009 9:20 am
by Goofydoofy
After exploring this expansion last night, I give it a grade of F. The only expansion I have ever given less then a C.

Re: Underfoot

PostPosted: Wed Dec 09, 2009 10:21 am
by Frogstew
I haven't bought it yet, but the announcement is underwhelming. I'm sorry, but just saying "new monsters, items, and tradeskills" isn't good marketing. And to buy it across 6 accounts is rather expensive... so will wait and see for more feedback.

Frogstew

Re: Underfoot

PostPosted: Wed Dec 09, 2009 2:24 pm
by Jimbop
I'm doing the same exact thing Frogstew. I don't see the need for me to personally buy this expansion, especially since it is boxer unfriendly, which doesn't sit well with me at all. I don't expect to do everything by boxing a cleric, but I want to be able to do something by myself and so far it doesn't sound like I can really even do that.

Re: Underfoot

PostPosted: Wed Dec 09, 2009 2:28 pm
by Fenina
Ended up purchasing it for feni as there seemed to be a few decent berserker aa's that should help dps a lot, however from what I'm hearing about the mobs and damage an such being non boxer friendly, I doubt I will purchase it right away on the box toon accounts or venture much into it since my primary mode of play is either solo or with a box.

Re: Underfoot

PostPosted: Wed Dec 09, 2009 4:09 pm
by Belos
This expansion has been called GoD 2.0 for good reason. Initial zone, Brells Landing? isnt too bad, but almost all events/camps need somekind of crowd control. One quest spawns 23 adds at one point. They are light blue and pretty weak, DSH farm like, but still 23!!!

The cooling chamber, which is right off initial zone has some evil coldain like dwarfs that are a ramped up kora mob, but the undead there are unreal. Me perma-spaming a tower tank with dl and he can still die, though mob was not slowed (maybe rogue posion slowed not sure). They hit extremely hard and fast. When tank hit 60% health I was sweating it because he could die before next heal when off, so 20kish off a 5kAC+ tank is under 2.6 sec!

Wandering around one zone and some adds were si and 100% summoned. They were also in a cluster, but didnt seem to hit etremly hard, maybe a ramped up kora type mob.

There are some cool stuff with expansion, the extended target window being one of them. Its going to be a add on we will not know how welived without, kinda like hott widow on steriods.

Gear is Crystallos raid gear-ish:

Coldsteel Mask of RiotMAGIC ITEM LORE ITEM NO TRADE
Slot: FACE
Charges: Unlimited
AC: 75
STR: +42+5 DEX: +26+2 STA: +21+6 CHA: +27+3 WIS: +10+5 INT: +26+5 AGI: +26+3 HP: +825 MANA: +792 ENDUR: +792
SV FIRE: +29 SV DISEASE: +31 SV COLD: +29 SV MAGIC: +19 SV POISON: +32
Combat Effects: +4 Shielding: +2% Spell Shield: +1% Avoidance: +3 Accuracy: +6 Stun Resist: +1% Strikethrough: +2% Attack: +21 HP Regen +4 Mana Regeneration: +1 Damage Shield: +2 Clairvoyance: +6 Spell Damage: +4 Damage Shield Mitigation: +1 Heal Amount: +4
Recommended level of 85. Required level of 80.
Effect: Form of Endurance V (Any Slot/Can Equip, Casting Time: 1.5)
Focus: Extension of the Genati I
WT: 0.5 Size: MEDIUM
Class: WAR PAL RNG SHD MNK BRD ROG BST BER
Race: ALL
Slot 1, Type 7 (General: Group)
Slot 2, Type 3 (General: Spell Effect)



Clockwork Torso
MAGIC ITEM LORE ITEM NO TRADE
Slot: WAIST
Charges: Unlimited
AC: 71
STR: +24+2 DEX: +25+3 STA: +26+2 CHA: +28+5 WIS: +26+8 INT: +43+8 AGI: +10+4 HP: +836 MANA: +817 ENDUR: +817
SV FIRE: +23 SV DISEASE: +28 SV COLD: +28 SV MAGIC: +23 SV POISON: +38
Combat Effects: +4 Shielding: +2% Spell Shield: +1% Avoidance: +4 Accuracy: +4 Stun Resist: +1% Strikethrough: +1% DoT Shielding: +2% Attack: +21 HP Regen +3 Mana Regeneration: +2 Haste: +43% Clairvoyance: +7 Spell Damage: +4 Damage Shield Mitigation: +1 Heal Amount: +2
Recommended level of 85. Required level of 80.
Effect: Salik's Expansive Mind (Any Slot/Can Equip, Casting Time: 5.0)
WT: 1.0 Size: MEDIUM
Class: ALL
Race: ALL
Slot 1, Type 7 (General: Group)
Slot 2, Type 3 (General: Spell Effect)

Also nodrop armor patterns and it looks like wepon patterns, so maybe hold off a bit on buying eternals if u still need and wait to get this gear or eternal reduce in cost. Wont be as many that can farm, but for the top 5 guilds most of this is twink/rot, and CN and RBB it will be somewhat simular, especially after we couple months.


EDIt;
Found armor Stats that was made off item from named in Brells, the initalzone. Not sure if it upgradeable:

Stellite Lifedefender Bracer
MAGIC ITEM NO TRADE INFUSIBLE
Slot: WRIST
Purity: 50
AC: 86
STR: +21+3 DEX: +25+4 STA: +14+4 CHA: +35+3 WIS: +21+4 INT: +15+1 AGI: +40+4 HP: +800 MANA: +760 ENDUR: +770
SV FIRE: +29 SV DISEASE: +26 SV COLD: +26 SV MAGIC: +25 SV POISON: +31
Combat Effects: +5 Shielding: +2% Spell Shield: +1% Avoidance: +2 Accuracy: +5 Stun Resist: +2% DoT Shielding: +1% Attack: +25 HP Regen +3 Mana Regeneration: +2 Damage Shield: +2 Clairvoyance: +8 Spell Damage: +4 Damage Shield Mitigation: +1 Heal Amount: +3
Recommended level of 85. Required level of 80.
WT: 4.1 Size: MEDIUM
Class: PAL
Race: HUM ERU HIE HEF DWF HFL GNM FRG DRK
Slot 1, Type 7 (General: Group)
Slot 2, Type 13 (Energeiac: Group)

Stellite Deathwatch Greaves
Slot: LEGS
Purity: 50
AC: 136
STR: +25+5 DEX: +11+2 STA: +43+3 CHA: +26+5 WIS: +15+2 INT: +29+3 AGI: +25+4 HP: +850 MANA: +805 ENDUR: +815
SV FIRE: +33 SV DISEASE: +24 SV COLD: +29 SV MAGIC: +32 SV POISON: +25
Combat Effects: +5 Shielding: +2% Avoidance: +4 Accuracy: +6 Stun Resist: +2% Strikethrough: +2% DoT Shielding: +1% Attack: +15 HP Regen +2 Mana Regeneration: +3 Damage Shield: +4 Clairvoyance: +4 Spell Damage: +2 Damage Shield Mitigation: +1 Heal Amount: +3
Recommended level of 85. Required level of 80.
Effect: Ferocity VI (Worn, Casting Time: Instant)
Focus: Eager Torment of the Undying One
WT: 9.8 Size: LARGE
Class: SHD
Race: HUM ERU DEF TRL OGR GNM IKS FRG DRK
Slot 1, Type 7 (General: Group)
Slot 2, Type 13 (Energeiac: Group)

BTW new cultural with slot 16 and slot 17 player made augs are slightly better then this.

Re: Underfoot

PostPosted: Thu Dec 10, 2009 2:58 am
by Belos
Someone paid Raspers his $150, soopenned up early.

http://home.comcast.net/~mathadon/Guide ... index.html

Re: Underfoot

PostPosted: Thu Dec 10, 2009 8:37 am
by Ayragon
zones look nice....but mob levels, their DPS and HPs, and the fact that no camp appears safe from roamers, is going to cut this one short.....Some nice arena items, but the Boomerang event is lame to say the least.

Not impressed so far, but its still early, and something fun might be hiding somewhere.

Re: Underfoot

PostPosted: Thu Dec 10, 2009 9:44 am
by saeinya
anyone have pretty screen shots for meh? i will :spank for them